Addresses are 1 tryte long, giving 19683T of memory. Note that just like everything else, memory addresses are signed.
| Address | Size | Symbol | Description |
|---|---|---|---|
| ——— | 486 | Input | |
| —-+—- | 6561 | 3D map data | |
| o—+—- | 2916 | $TILEMAP |
2D map data |
| ooo-+—- | 202 | Reserved | |
| ooooooooo | 9841 | User code and data |
| Offset | Size | Symbol | Description |
|---|---|---|---|
| 0 | 1 | $MOUSE_X |
-243 - 243 |
| 1 | 1 | $MOUSE_Y |
-243 - 243 |
| 2 | 1 | $MOUSE_BTNS |
See below |
| 3 | 483 | Reserved |
$MOUSE_BTNSThe $MOUSE_BTNS tryte is made up of three trybbles:
LLL MMM RRR
| | |
| | +---- Right mouse button
| |
| +-------- Middle mouse button
|
+------------ Left mouse button
For each trybble, the value 0 means the button is not down, and a value of 1 means the button is down. Other values are reserved for later use.
A contiguous array of 27x9x27 (6561T) cells. Not yet implemented.
A contiguous array of 54x54 tiles:
| Offset | Size | Description |
|---|---|---|
| 0t | 3t | Tileset U |
| 3t | 2t | Tileset V |
| 5t | 4t | Unused. |
2D elements are always drawn on top of 3D elements.